AltParty2024/scripts/particles_cool.gd
2024-10-09 00:33:41 +03:00

11 lines
217 B
GDScript

extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
$OrbitCam/Camera3D.current = true;
#
#func _physics_process(delta: float) -> void:
#$OrbitCam.rotate_y(1.0);