AltParty2024/scripts/credits.gd

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1.9 KiB
GDScript3
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extends Control
var XTRA_name_timer: Timer = Timer.new();
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func quit() -> void:
get_tree().quit();
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# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var XTRA_name_lambda: Callable = func() -> void: ($XTRA/Title as ScramblingText).infinite = false;
XTRA_name_timer.wait_time = 1.0;
XTRA_name_timer.one_shot = true;
XTRA_name_timer.connect("timeout", XTRA_name_lambda);
add_child(XTRA_name_timer);
($XTRA/Title as ScramblingText).scrambling = true;
($XTRA/Title as ScramblingText).infinite = true;
$XTRA.visible = true;
$GorkaMorka.visible = false;
$Augi.visible = false;
$Godot.visible = false;
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XTRA_name_timer.start();
$AnimationPlayer.play("xtra_wipe");
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func fade_audio() -> void:
var tween: Tween = get_tree().create_tween();
tween.tween_method(_fade_audio_callback, AudioServer.get_bus_volume_db(0), -30.0, 1.5);
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func _fade_audio_callback(volume: float) -> void:
AudioServer.set_bus_volume_db(0, volume);
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func _on_animation_player_animation_finished(anim_name: StringName) -> void:
match anim_name:
"xtra_wipe":
var intermission: Timer = Timer.new();
intermission.wait_time = 0.5;
intermission.autostart = true;
intermission.one_shot = true;
intermission.connect("timeout", func() -> void: $AnimationPlayer.play("gorkamorka_wipe"));
add_child(intermission);
"gorkamorka_wipe":
var intermission: Timer = Timer.new();
intermission.wait_time = 0.5;
intermission.autostart = true;
intermission.one_shot = true;
intermission.connect("timeout", func() -> void: $AnimationPlayer.play("augi_wipe"));
add_child(intermission);
"augi_wipe":
var intermission: Timer = Timer.new();
intermission.wait_time = 0.5;
intermission.autostart = true;
intermission.one_shot = true;
intermission.connect("timeout", func() -> void: $AnimationPlayer.play("technical_wipe"));
add_child(intermission);