11 lines
225 B
GDScript3
11 lines
225 B
GDScript3
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extends Manager
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var scene1: PackedScene = preload("res://entities/test.tscn")
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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register_scene(scene1);
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start_audio();
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set_scene(0);
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