[gd_scene load_steps=4 format=3 uid="uid://dfvl3luba7j4"] [ext_resource type="Texture2D" uid="uid://5hxbsfm0aa0" path="res://icon.svg" id="1_3phrh"] [sub_resource type="GDScript" id="GDScript_axp0a"] resource_name = "Test" script/source = "extends Node2D func _ready() -> void: $ScramblingText.infinite = true $ScramblingText.start() func _on_timer_timeout() -> void: $ScramblingText.infinite = false; " [sub_resource type="LabelSettings" id="LabelSettings_w3bnc"] font_size = 48 [node name="Test" type="Node2D"] script = SubResource("GDScript_axp0a") [node name="Icon" type="Sprite2D" parent="."] position = Vector2(534, 309) texture = ExtResource("1_3phrh") [node name="ScramblingText" type="ScramblingText" parent="."] duration = 0.5 offset_right = 40.0 offset_bottom = 23.0 text = "HELLO WORLD" label_settings = SubResource("LabelSettings_w3bnc") [node name="Timer" type="Timer" parent="."] wait_time = 3.0 one_shot = true autostart = true [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]