extends Manager var intro: PackedScene = preload("res://entities/Intro.tscn"); var scene2: PackedScene = preload("res://entities/kaleido_scope.tscn"); var scene3: PackedScene = preload("res://entities/balls.tscn"); var credits_scene: PackedScene = preload("res://entities/credits.tscn"); # Called when the node enters the scene tree for the first time. func _ready() -> void: Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN); register_scene(intro); register_scene(scene2); register_scene(scene3); register_scene(credits_scene); start_audio(); $AnimationPlayer.play("timeline");