Finish work on intro

This commit is contained in:
Otto 2024-10-11 16:31:12 +03:00
parent 78217f95ce
commit 88fa879396
7 changed files with 111 additions and 56 deletions

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assets/line.wav Normal file

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24
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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cqxegg4cbnh2g"
path="res://.godot/imported/line.wav-2436911f20ad973896190845e5033a40.sample"
[deps]
source_file="res://assets/line.wav"
dest_files=["res://.godot/imported/line.wav-2436911f20ad973896190845e5033a40.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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@ -1,46 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://dfvl3luba7j4"]
[ext_resource type="FontFile" uid="uid://b55n3f2bh16v5" path="res://assets/fonts/Linebeam.ttf" id="2_04cpk"]
[sub_resource type="GDScript" id="GDScript_axp0a"]
resource_name = "Test"
script/source = "extends Control
var lines: Array[String] = [
\"[code]piix4_smbus 00|00:0||0:14.0: SMBus Host Controller at 0xb00, revision 0[/code]\\n\",
\"[code]piix4_smbus 00||00:0|_0:14.0: Using register 0x02 for SMBus port selection[/code]\\n\",
\"[code]i2c: Successfully instantiated SPD at 0x50[/code]\\n\",
\"[code]i2c: Successfully instantiated SPD at 0x51[/code]\\n\",
\"[code]i2c: Successfully instantiated SPD at 0x52[/code]\\n\",
\"[code]cryptd: max_cpu_qlen set to 1000[/code]\\n\",
\"[code]null: receiving encrypted message. Decrypting![/code]\\n\",
\"[code]null: Listen! The only way we can stop the AI now is to [error][/code]\\n\",
\"[code]null: you're our only hope! There's an executable attached, use it to [error][/code]\\n\",
\"[code]null: receiving remote attachment, saving to ~/antidote.bin[/code]\\n\",
\"[code]piix4_smbus 0000:00:14.0: Auxiliary SMBus Host Controller at 0xb20[/code]\\n\",
\"[code]sp5100_tco: SP5100/SB800 TCO WatchDog Timer Driver[/code]\\n\",
\"[code]sp5100-tco sp5100-tco: Using 0xfeb00000 for watchdog MMIO address[/code]\\n\",
\"[code]LOADING DEMO[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]\\n\",
\"[code]-------------------------------------[/code]\\n\",
\"[code]| AltParty '24 |[/code]\\n\",
\"[code]-------------------------------------[/code]\\n\",
\"\\n\",
\"[code]Minihakkerit 2024[/code]\\n\",
\"[code]Programming & Build tools: XTRA[/code]\\n\",
\"[code]Programming & 3D: GorkaMorka[/code]\\n\",
\"[code]Music & Planning: AUGI[/code]\\n\",
\"[code]Spooling up firewall[pulse freq=1.0 color=#ffffff40 ease=-2.0]........[/pulse][/code]\",
\"[code] Done![/code]\\n\",
\"[code]Entry symbol 0x00007f5653fbcdb9 detected! Attaching[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]\",
]
func _ready() -> void:
$AnimationPlayer.play(\"terminal\");
func next_line() -> void:
$Terminal.append_text(lines[0]);
lines.remove_at(0);
"
[ext_resource type="Script" path="res://scripts/intro.gd" id="1_ps5xe"]
[ext_resource type="FontFile" uid="uid://b55n3f2bh16v5" path="res://assets/fonts/Linebeam.ttf" id="2_8yl5p"]
[sub_resource type="Animation" id="Animation_dirfa"]
length = 0.001
@ -60,8 +21,8 @@ tracks/0/path = NodePath(".")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.533333, 1.16667, 2, 2.06667, 2.1, 2.33333, 2.46667, 2.53333, 2.63333, 2.73333, 2.91327, 2.94791, 3.10277, 5, 7, 7.03333, 7.06667, 7.07814, 7.07933, 7.08075, 7.08422, 7.08726, 7.75495, 9.34944, 9.40845),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"times": PackedFloat32Array(0.533333, 1.16667, 2, 2.06667, 2.1, 2.33333, 2.46667, 2.53333, 2.63333, 2.73333, 2.91327, 2.94791, 3.10277, 5, 7, 7.03333, 7.06667, 7.07814, 7.07933, 7.08075, 7.08422, 7.08726, 7.73333, 8.13333, 8.23333, 8.3, 8.36667, 9.34944, 9.40845, 9.76667),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"values": [{
"args": [],
"method": &"next_line"
@ -137,6 +98,21 @@ tracks/0/keys = {
}, {
"args": [],
"method": &"next_line"
}, {
"args": [],
"method": &"next_line"
}, {
"args": [],
"method": &"next_line"
}, {
"args": [],
"method": &"next_line"
}, {
"args": [],
"method": &"next_line"
}, {
"args": [],
"method": &"next_line"
}]
}
@ -147,14 +123,14 @@ _data = {
"terminal": SubResource("Animation_6cb10")
}
[node name="Test" type="Control"]
[node name="Intro" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = SubResource("GDScript_axp0a")
script = ExtResource("1_ps5xe")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
@ -186,7 +162,7 @@ offset_right = -28.0
offset_bottom = -20.0
grow_horizontal = 2
grow_vertical = 2
theme_override_fonts/mono_font = ExtResource("2_04cpk")
theme_override_fonts/mono_font = ExtResource("2_8yl5p")
theme_override_font_sizes/mono_font_size = 35
theme_override_font_sizes/normal_font_size = 24
bbcode_enabled = true

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@ -37,29 +37,38 @@ func _ready() -> void:
match shader_name:
\"pixelate\":
if OS.is_debug_build():
print(\"pixelate\");
shaders.remove_at(shaders.find(shader, 0));
print(\"pixelate\")
material.set_shader_parameter(\"x_pixel_size\", randi_range(1, 5));
material.set_shader_parameter(\"y_pixel_size\", randi_range(1, 5));
\"cromatic-abberation\":
print(\"cromatic-abberation\") #Tiiän et täs on typo FFS, en rupee renamaa tiedostoo
if OS.is_debug_build():
print(\"cromatic-abberation\") #Tiiän et täs on typo FFS, en rupee renamaa tiedostoo
material.set_shader_parameter(\"chaos\", randf_range(10.0, 32.0));
material.set_shader_parameter(\"radius\", randf_range(0.3, 1.0));
material.set_shader_parameter(\"attenuation\", randf_range(2.0, 5.0));
\"kaleidoscope\":
if OS.is_debug_build():
print(\"kaleidoscope\")
shaders.remove_at(shaders.find(shader, 0));
print(\"kaleidoscope\")
var segments: int = randi_range(3, 5);
while segments == 4:
print(\"Segments is 4, rerolling\")
segments = randi_range(3, 5);
material.set_shader_parameter(\"segments\", float(randi_range(3, 5)));
\"pixelsort\":
if OS.is_debug_build():
print(\"pixelsort\")
shaders.remove_at(shaders.find(shader, 0));
print(\"pixelsort\")
material.set_shader_parameter(\"sort\", randf_range(0.1, 2.6));
material.set_shader_parameter(\"sort\", randf_range(0.1, 1.0));
_:
print(\"something else\")
if OS.is_debug_build():
print(\"something else\")
pass
materials.push_back(material);

View file

@ -10,6 +10,4 @@ func _ready() -> void:
func resize() -> void:
print("changed")
print(get_tree().get_root().get_viewport().size)
(get_parent() as SubViewport).size = get_tree().get_root().get_viewport().size;

48
scripts/intro.gd Normal file
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@ -0,0 +1,48 @@
extends Control
var line_sound: AudioStream = preload("res://assets/line.wav");
var lines: Array[String] = [
"[code]piix4_smbus 00|00:0||0:14.0: SMBus Host Controller at 0xb00, revision 0[/code]\n",
"[code]piix4_smbus 00||00:0|_0:14.0: Using register 0x02 for SMBus port selection[/code]\n",
"[code]i2c: Successfully instantiated SPD at 0x50[/code]\n",
"[code]i2c: Successfully instantiated SPD at 0x51[/code]\n",
"[code]i2c: Successfully instantiated SPD at 0x52[/code]\n",
"[code]cryptd: max_cpu_qlen set to 1000[/code]\n",
"[code]null: receiving encrypted message. Decrypting![/code]\n",
"[code]null: Listen! The only way we can stop the AI now is to [error][/code]\n",
"[code]null: you're our only hope! There's an executable attached, use it to [error][/code]\n",
"[code]null: receiving remote attachment, saving to ~/antidote.bin[/code]\n",
"[code]piix4_smbus 0000:00:14.0: Auxiliary SMBus Host Controller at 0xb20[/code]\n",
"[code]sp5100_tco: SP5100/SB800 TCO WatchDog Timer Driver[/code]\n",
"[code]sp5100-tco sp5100-tco: Using 0xfeb00000 for watchdog MMIO address[/code]\n",
"[code]LOADING DEMO[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]\n",
"[code]-------------------------------------[/code]\n",
"[code]| AltParty '24 |[/code]\n",
"[code]-------------------------------------[/code]\n",
"\n",
"[code]Minihakkerit 2024[/code]\n",
"[code]Programming & Build tools: XTRA[/code]\n",
"[code]Programming & 3D: GorkaMorka[/code]\n",
"[code]Music & Planning: AUGI[/code]\n",
"[code]Spooling up firewall[pulse freq=1.0 color=#ffffff40 ease=-2.0]........[/pulse][/code]",
"[code] Done![/code]\n",
"[code]Hacking mainframe using secure nmap[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]",
"[code] Done![/code]\n",
"[code]Fuel Cells at 50%.[/code]\n",
"[code]ECCOM operational.[/code]\n",
"[code]All systems online.[/code]\n",
"[code]Entry symbol 0x00007f5653fbcdb9 detected! Attaching[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]",
]
func _ready() -> void:
$AnimationPlayer.play("terminal");
func next_line() -> void:
var player: AudioStreamPlayer2D = AudioStreamPlayer2D.new();
player.connect("finished", func() -> void: player.queue_free());
player.stream = line_sound;
add_child(player);
player.play();
$Terminal.append_text(lines[0]);
lines.remove_at(0);

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@ -1,6 +1,6 @@
extends Manager
var scene1: PackedScene = preload("res://entities/test.tscn");
var intro: PackedScene = preload("res://entities/Intro.tscn");
var scene2: PackedScene = preload("res://entities/kaleido_scope.tscn");
var scene3: PackedScene = preload("res://entities/balls.tscn");
var credits_scene: PackedScene = preload("res://entities/credits.tscn");
@ -9,7 +9,7 @@ var credits_scene: PackedScene = preload("res://entities/credits.tscn");
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN);
register_scene(scene1);
register_scene(intro);
register_scene(scene2);
register_scene(scene3);
register_scene(credits_scene);