Finish work on intro
This commit is contained in:
		
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					 7 changed files with 111 additions and 56 deletions
				
			
		
							
								
								
									
										
											BIN
										
									
								
								assets/line.wav
									
										
									
									
									
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								assets/line.wav
									
										
									
									
									
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										24
									
								
								assets/line.wav.import
									
										
									
									
									
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								assets/line.wav.import
									
										
									
									
									
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							| 
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			@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cqxegg4cbnh2g"
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path="res://.godot/imported/line.wav-2436911f20ad973896190845e5033a40.sample"
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[deps]
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source_file="res://assets/line.wav"
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dest_files=["res://.godot/imported/line.wav-2436911f20ad973896190845e5033a40.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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			@ -1,46 +1,7 @@
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[gd_scene load_steps=7 format=3 uid="uid://dfvl3luba7j4"]
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[ext_resource type="FontFile" uid="uid://b55n3f2bh16v5" path="res://assets/fonts/Linebeam.ttf" id="2_04cpk"]
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[sub_resource type="GDScript" id="GDScript_axp0a"]
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resource_name = "Test"
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script/source = "extends Control
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var lines: Array[String] = [
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\"[code]piix4_smbus 00|00:0||0:14.0: SMBus Host Controller at 0xb00, revision 0[/code]\\n\",
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\"[code]piix4_smbus 00||00:0|_0:14.0: Using register 0x02 for SMBus port selection[/code]\\n\",
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\"[code]i2c: Successfully instantiated SPD at 0x50[/code]\\n\",
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\"[code]i2c: Successfully instantiated SPD at 0x51[/code]\\n\",
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\"[code]i2c: Successfully instantiated SPD at 0x52[/code]\\n\",
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\"[code]cryptd: max_cpu_qlen set to 1000[/code]\\n\",
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\"[code]null: receiving encrypted message. Decrypting![/code]\\n\",
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\"[code]null: Listen! The only way we can stop the AI now is to [error][/code]\\n\",
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\"[code]null: you're our only hope! There's an executable attached, use it to [error][/code]\\n\",
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\"[code]null: receiving remote attachment, saving to ~/antidote.bin[/code]\\n\",
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\"[code]piix4_smbus 0000:00:14.0: Auxiliary SMBus Host Controller at 0xb20[/code]\\n\",
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\"[code]sp5100_tco: SP5100/SB800 TCO WatchDog Timer Driver[/code]\\n\",
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\"[code]sp5100-tco sp5100-tco: Using 0xfeb00000 for watchdog MMIO address[/code]\\n\",
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\"[code]LOADING DEMO[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]\\n\",
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\"[code]-------------------------------------[/code]\\n\",
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\"[code]|            AltParty '24               |[/code]\\n\",
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\"[code]-------------------------------------[/code]\\n\",
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\"\\n\",
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\"[code]Minihakkerit 2024[/code]\\n\",
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\"[code]Programming & Build tools: XTRA[/code]\\n\",
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\"[code]Programming & 3D: GorkaMorka[/code]\\n\",
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\"[code]Music & Planning: AUGI[/code]\\n\",
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\"[code]Spooling up firewall[pulse freq=1.0 color=#ffffff40 ease=-2.0]........[/pulse][/code]\",
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\"[code] Done![/code]\\n\",
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\"[code]Entry symbol 0x00007f5653fbcdb9 detected! Attaching[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]\",
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]
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func _ready() -> void:
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	$AnimationPlayer.play(\"terminal\");
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func next_line() -> void:
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	$Terminal.append_text(lines[0]);
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	lines.remove_at(0);
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"
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[ext_resource type="Script" path="res://scripts/intro.gd" id="1_ps5xe"]
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[ext_resource type="FontFile" uid="uid://b55n3f2bh16v5" path="res://assets/fonts/Linebeam.ttf" id="2_8yl5p"]
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[sub_resource type="Animation" id="Animation_dirfa"]
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length = 0.001
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			@ -60,8 +21,8 @@ tracks/0/path = NodePath(".")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.533333, 1.16667, 2, 2.06667, 2.1, 2.33333, 2.46667, 2.53333, 2.63333, 2.73333, 2.91327, 2.94791, 3.10277, 5, 7, 7.03333, 7.06667, 7.07814, 7.07933, 7.08075, 7.08422, 7.08726, 7.75495, 9.34944, 9.40845),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"times": PackedFloat32Array(0.533333, 1.16667, 2, 2.06667, 2.1, 2.33333, 2.46667, 2.53333, 2.63333, 2.73333, 2.91327, 2.94791, 3.10277, 5, 7, 7.03333, 7.06667, 7.07814, 7.07933, 7.08075, 7.08422, 7.08726, 7.73333, 8.13333, 8.23333, 8.3, 8.36667, 9.34944, 9.40845, 9.76667),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"values": [{
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"args": [],
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"method": &"next_line"
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			@ -137,6 +98,21 @@ tracks/0/keys = {
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}, {
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"args": [],
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"method": &"next_line"
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}, {
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"args": [],
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"method": &"next_line"
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}, {
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"args": [],
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"method": &"next_line"
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}, {
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"args": [],
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"method": &"next_line"
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}, {
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"args": [],
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"method": &"next_line"
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}, {
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"args": [],
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"method": &"next_line"
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}]
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}
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			@ -147,14 +123,14 @@ _data = {
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"terminal": SubResource("Animation_6cb10")
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}
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[node name="Test" type="Control"]
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[node name="Intro" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = SubResource("GDScript_axp0a")
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script = ExtResource("1_ps5xe")
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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			@ -186,7 +162,7 @@ offset_right = -28.0
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offset_bottom = -20.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_fonts/mono_font = ExtResource("2_04cpk")
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theme_override_fonts/mono_font = ExtResource("2_8yl5p")
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theme_override_font_sizes/mono_font_size = 35
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theme_override_font_sizes/normal_font_size = 24
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bbcode_enabled = true
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			@ -37,28 +37,37 @@ func _ready() -> void:
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		match shader_name:
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			\"pixelate\":
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				if OS.is_debug_build():
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					print(\"pixelate\");
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				shaders.remove_at(shaders.find(shader, 0));
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				print(\"pixelate\")
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				material.set_shader_parameter(\"x_pixel_size\", randi_range(1, 5));
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				material.set_shader_parameter(\"y_pixel_size\", randi_range(1, 5));
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			\"cromatic-abberation\":
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				if OS.is_debug_build():
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					print(\"cromatic-abberation\") #Tiiän et täs on typo FFS, en rupee renamaa tiedostoo
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				material.set_shader_parameter(\"chaos\", randf_range(10.0, 32.0));
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				material.set_shader_parameter(\"radius\", randf_range(0.3, 1.0));
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				material.set_shader_parameter(\"attenuation\", randf_range(2.0, 5.0));
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			\"kaleidoscope\":
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				shaders.remove_at(shaders.find(shader, 0));
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				if OS.is_debug_build():
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					print(\"kaleidoscope\")
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				shaders.remove_at(shaders.find(shader, 0));
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				var segments: int = randi_range(3, 5);
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				while segments == 4:
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					print(\"Segments is 4, rerolling\")
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					segments = randi_range(3, 5);
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				material.set_shader_parameter(\"segments\", float(randi_range(3, 5)));
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			\"pixelsort\":
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				shaders.remove_at(shaders.find(shader, 0));
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				if OS.is_debug_build():
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					print(\"pixelsort\")
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				material.set_shader_parameter(\"sort\", randf_range(0.1, 2.6));
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				shaders.remove_at(shaders.find(shader, 0));
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				material.set_shader_parameter(\"sort\", randf_range(0.1, 1.0));
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			_:
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				if OS.is_debug_build():
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					print(\"something else\")
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				pass
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			@ -10,6 +10,4 @@ func _ready() -> void:
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func resize() -> void:
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	print("changed")
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	print(get_tree().get_root().get_viewport().size)
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	(get_parent() as SubViewport).size = get_tree().get_root().get_viewport().size;
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										48
									
								
								scripts/intro.gd
									
										
									
									
									
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										48
									
								
								scripts/intro.gd
									
										
									
									
									
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			@ -0,0 +1,48 @@
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extends Control
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var line_sound: AudioStream = preload("res://assets/line.wav");
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var lines: Array[String] = [
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"[code]piix4_smbus 00|00:0||0:14.0: SMBus Host Controller at 0xb00, revision 0[/code]\n",
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"[code]piix4_smbus 00||00:0|_0:14.0: Using register 0x02 for SMBus port selection[/code]\n",
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"[code]i2c: Successfully instantiated SPD at 0x50[/code]\n",
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"[code]i2c: Successfully instantiated SPD at 0x51[/code]\n",
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"[code]i2c: Successfully instantiated SPD at 0x52[/code]\n",
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"[code]cryptd: max_cpu_qlen set to 1000[/code]\n",
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"[code]null: receiving encrypted message. Decrypting![/code]\n",
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"[code]null: Listen! The only way we can stop the AI now is to [error][/code]\n",
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"[code]null: you're our only hope! There's an executable attached, use it to [error][/code]\n",
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"[code]null: receiving remote attachment, saving to ~/antidote.bin[/code]\n",
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"[code]piix4_smbus 0000:00:14.0: Auxiliary SMBus Host Controller at 0xb20[/code]\n",
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"[code]sp5100_tco: SP5100/SB800 TCO WatchDog Timer Driver[/code]\n",
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"[code]sp5100-tco sp5100-tco: Using 0xfeb00000 for watchdog MMIO address[/code]\n",
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"[code]LOADING DEMO[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]\n",
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"[code]-------------------------------------[/code]\n",
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"[code]|            AltParty '24               |[/code]\n",
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"[code]-------------------------------------[/code]\n",
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"\n",
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"[code]Minihakkerit 2024[/code]\n",
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"[code]Programming & Build tools: XTRA[/code]\n",
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"[code]Programming & 3D: GorkaMorka[/code]\n",
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"[code]Music & Planning: AUGI[/code]\n",
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"[code]Spooling up firewall[pulse freq=1.0 color=#ffffff40 ease=-2.0]........[/pulse][/code]",
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"[code] Done![/code]\n",
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"[code]Hacking mainframe using secure nmap[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]",
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"[code] Done![/code]\n",
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"[code]Fuel Cells at 50%.[/code]\n",
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"[code]ECCOM operational.[/code]\n",
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"[code]All systems online.[/code]\n",
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"[code]Entry symbol 0x00007f5653fbcdb9 detected! Attaching[pulse freq=1.0 color=#ffffff40 ease=-2.0]...[/pulse][/code]",
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]
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func _ready() -> void:
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	$AnimationPlayer.play("terminal");
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func next_line() -> void:
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	var player: AudioStreamPlayer2D = AudioStreamPlayer2D.new();
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	player.connect("finished", func() -> void: player.queue_free());
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	player.stream = line_sound;
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	add_child(player);
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	player.play();
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	$Terminal.append_text(lines[0]);
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	lines.remove_at(0);
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			@ -1,6 +1,6 @@
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extends Manager
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var scene1: PackedScene = preload("res://entities/test.tscn");
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var intro: PackedScene = preload("res://entities/Intro.tscn");
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var scene2: PackedScene = preload("res://entities/kaleido_scope.tscn");
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var scene3: PackedScene = preload("res://entities/balls.tscn");
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var credits_scene: PackedScene = preload("res://entities/credits.tscn");
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			@ -9,7 +9,7 @@ var credits_scene: PackedScene = preload("res://entities/credits.tscn");
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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	Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN);
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	register_scene(scene1);
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	register_scene(intro);
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	register_scene(scene2);
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	register_scene(scene3);
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	register_scene(credits_scene);
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