AltParty2024/assets/shaders/Weird-B&W.gdshader

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2024-10-01 17:29:36 +03:00
shader_type spatial;
void vertex() {
}
void fragment() {
ALBEDO = vec3(1.0, 1.0, 1.0);
}
void light() {
DIFFUSE_LIGHT = vec3(0.0, 0.0, 0.0);
}