[gd_scene load_steps=4 format=3 uid="uid://dfvl3luba7j4"]

[ext_resource type="Texture2D" uid="uid://5hxbsfm0aa0" path="res://icon.svg" id="1_3phrh"]

[sub_resource type="GDScript" id="GDScript_axp0a"]
resource_name = "Test"
script/source = "extends Node2D


func _ready() -> void:
	$ScramblingText.infinite = true
	$ScramblingText.start()


func _on_timer_timeout() -> void:
	$ScramblingText.infinite = false;
"

[sub_resource type="LabelSettings" id="LabelSettings_w3bnc"]
font_size = 48

[node name="Test" type="Node2D"]
script = SubResource("GDScript_axp0a")

[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(534, 309)
texture = ExtResource("1_3phrh")

[node name="ScramblingText" type="ScramblingText" parent="."]
infinite = false
offset_right = 40.0
offset_bottom = 23.0
text = "HELLO WORLD"
label_settings = SubResource("LabelSettings_w3bnc")

[node name="Timer" type="Timer" parent="."]
wait_time = 3.0
one_shot = true
autostart = true

[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
